Live desk · updated Nov 13, 04:37 UTC Tracking 1207 situations · 163 entries decoded · sources verified
GenZHypeThe receipts · not the gossip

Gaming News

Yegor Sak Releases Free Robotic Pigeon GTA Clone of Toronto

Developing

By · Published Nov 10, 2026 · 2 min read · Sourced & fact-checked

Yegor Sak Releases Free Robotic Pigeon GTA Clone of Toronto, a GenZHype timeline

Photo: dexerto.com (from the cited article) All clips and posts below are embedded from their original sources.

The post at the center of this story · Nov 8, 2026

Background

COO is a free web browser game described as a "bird GTA simulator" where the player controls a robotic pigeon. The game is set in a 3D model of Toronto designed as a living comic book featuring bold ink lines, pastel cel shading, and halftone dots.

The project was developed by Yegor Sak over seven days using up to 10 parallel AI workstreams, including 35,218 Claude model calls and 41,495 tool calls. It consists of approximately 165,000 lines of JavaScript and was built without a game engine.

The timeline

  1. Yegor Sak announced COO and its massive Toronto map

    Yegor Sak reportedly released the browser game COO, detailing a 630 square kilometer playable area that is reportedly approximately nine times the size of the GTA 5 map. Sak noted the project reportedly includes 438,819 real buildings and 5,700 kilometers of streets, while requesting feedback from Toronto residents to improve the game's realism.[1]

Our read of the evidence

Mostly unverified. The game's release, its claimed map size, and the developer's request for local feedback are all reported solely by dexerto.com with no primary-source confirmation. No independent verification of the map's scale or the game's availability has been documented. The developer is still awaiting input from Toronto residents to refine the simulation's realism, per the same outlet.

Our rating counts evidence, not opinions about anyone: events confirmed by a primary source (the person's own post, their official site, a court or government record) weigh most, then how many independent outlets report the story.

What happens next

Yegor Sak is awaiting feedback from Toronto residents to improve the realism of the map, according to dexerto.com.

Frequently asked

What is the current status of the robotic pigeon game?

As of November 10, 2026, per dexerto.com, creator Yegor Sak is asking Toronto residents to help assess how closely the recreation resembles their city.

How big is the map in COO compared to GTA 5?

According to Yegor Sak, the playable area is 630 square kilometers, which is roughly nine times the size of the GTA 5 map.

What features are included in the Toronto map?

The map includes 438,819 real buildings with heights from municipal 3D data, 5,700 kilometers of streets, and real-time air traffic from ADSB.

How was the game developed?

Yegor Sak stated the game was built in seven days using AI, involving 35,218 Claude model calls and 165,000 lines of JavaScript without a game engine.

NextModern Warfare 4 SBMM Backlash and Developer Silence Timeline
More related drama (4)
Sources (6)

Cite this timeline

This timeline compiles 1 dated events from 6 sources. If it helped your reporting, cite it:

GenZHype. “Yegor Sak Releases Free Robotic Pigeon GTA Clone of Toronto.” GenZHype, 10 November 2026, https://genzhype.com/gaming/yegor-sak-releases-free-robotic-pigeon-gta-clone-of-toronto/.

Know something we missed? Send us an update or a source